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VANGUARD Black Ops

Operation Nightfall // Classified

Behind enemy lines. Squad up.

The ultimate co-op third-person tactical shooter. Join elite Delta operators, build your loadout and execute high-stakes missions with up to three friends.

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> Deploys December 4, 2026_

  • 01

    4-Player

    Online & Local Co-op

  • 02

    60+

    Weapons & Attachments

  • 03

    10

    Global Operations

  • 04

    Cross-Play

    PC · PS5 · Xbox

// Official Trailer

Transmission incoming

Trailer drops soon — stand by

// 01 — Gameplay

Four operators. One mission. Zero margin.

Every operation is built for a squad. Plan the approach, split the roles and move as one unit — or improvise when the plan falls apart under fire.

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1–4 Players

Squad-based co-op

Drop in with up to three friends online or split-screen. Revive downed teammates, share ammo and call coordinated breaches.

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Third-person tactics

Close-quarters cover

Snap between cover, blind-fire, vault and flank. The over-the-shoulder camera lets you read the fight before you commit.

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60+ Weapons

Deep loadouts

Build your kit from rifles, optics, suppressors and gadgets. Every attachment changes handling, noise and recoil.

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Stealth or loud

Dynamic operations

Ten operations across four continents. Patrols, intel drops and extraction points shift on every run.

// 02 — Operators

Pick your role. Own the mission.

Four specialists, one squad. Every operator brings a signature weapon and a field ability — the right mix decides who makes extraction.

The Vanguard squad
● Squad feed — select an operator

OP-01 · United States

Reaper

Assault

Ex-Tier 1 breacher with more door kicks than birthdays. First through the entry point, last to leave the fight.

Firepower
90
Mobility
70
Stealth
35
Support
40
Weapon
M7 Carbine + 40mm launcher
Ability
Breach & Clear — door charge that stuns everyone inside.

OP-02 · United Kingdom

Ghost

Recon

Marksman and drone pilot. Sees the whole map before the squad steps off, and marks every threat on the way in.

Firepower
65
Mobility
75
Stealth
95
Support
55
Weapon
SR-25 marksman rifle
Ability
Overwatch Drone — tags enemies for the whole squad.

OP-03 · Canada

Patch

Medic

Combat medic who has dragged half the unit out of a firefight. Keeps the squad standing when the plan falls apart.

Firepower
50
Mobility
80
Stealth
60
Support
95
Weapon
MP7 PDW
Ability
Field Station — deployable that heals and fast-revives.

OP-04 · Poland

Anvil

Heavy

Walking fortress. Locks down lanes with sustained fire and drops hard cover wherever the squad needs it.

Firepower
95
Mobility
35
Stealth
20
Support
75
Weapon
M249 light machine gun
Ability
Bulwark — deployable ballistic shield wall.

// 03 — Arsenal

Build it. Break it. Rebuild it.

60+ weapons and hundreds of attachments. Every optic, muzzle and grip changes how a gun handles — tune your kit for the mission, not the meta.

M7 Carbine

DWG-01 · Scale 1:4

M7 Carbine

  1. 01 Optic
    3× Holo Hybrid
  2. 02 Muzzle
    Ghost suppressor
  3. 03 Underbarrel
    Vertical grip
  4. 04 Magazine
    40-rd extended
  5. 05 Stock
    Tactical stock
Fire mode
Auto / Semi
Ammo
5.56mm · 30 rds
Damage
72
Range
65
Fire rate
78
Handling
70
Mobility
68
VX-9 Battle Rifle

DWG-02 · Scale 1:4

VX-9 Battle Rifle

  1. 01 Optic
    Compact red dot
  2. 02 Muzzle
    Muzzle brake
  3. 03 Underbarrel
    Angled foregrip
  4. 04 Magazine
    20-rd box
  5. 05 Stock
    Adjustable stock
Fire mode
Burst / Semi
Ammo
7.62mm · 20 rds
Damage
84
Range
78
Fire rate
55
Handling
52
Mobility
55
SR-25

DWG-03 · Scale 1:4

SR-25

  1. 01 Optic
    Variable 3–18× scope
  2. 02 Muzzle
    Ghost suppressor
  3. 03 Underbarrel
    Folding bipod
  4. 04 Magazine
    10-rd magazine
  5. 05 Stock
    Precision stock
Fire mode
Semi
Ammo
7.62mm · 10 rds
Damage
92
Range
95
Fire rate
30
Handling
45
Mobility
50
MP7

DWG-04 · Scale 1:4

MP7

  1. 01 Optic
    Mini red dot
  2. 02 Muzzle
    Compact suppressor
  3. 03 Underbarrel
    Folding grip
  4. 04 Magazine
    40-rd magazine
  5. 05 Stock
    Telescoping stock
Fire mode
Auto
Ammo
4.6mm · 40 rds
Damage
55
Range
35
Fire rate
95
Handling
90
Mobility
92
M249

DWG-05 · Scale 1:4

M249

  1. 01 Optic
    4× Combat optic
  2. 02 Handle
    Carry handle
  3. 03 Muzzle
    Flash hider
  4. 04 Underbarrel
    Folding bipod
  5. 05 Magazine
    200-rd box
  6. 06 Stock
    Fixed buttstock
Fire mode
Auto
Ammo
5.56mm · 200-rd belt
Damage
75
Range
70
Fire rate
82
Handling
30
Mobility
28
P-17

DWG-06 · Scale 1:4

P-17

  1. 01 Optic
    Slide-mount red dot
  2. 02 Rail
    Accessory rail
  3. 03 Muzzle
    Compact suppressor
  4. 04 Magazine
    21-rd extended
Fire mode
Semi
Ammo
9mm · 17 rds
Damage
48
Range
30
Fire rate
60
Handling
95
Mobility
98

// 04 — Operations

Read the brief. Choose your drop.

Ten operations across four continents. Every map plays stealthy or loud, and patrols, intel and extraction points shift on every run.

World map of operations
Operation Nightfall

Nightfall

Port Varden, Northern Coast

Mission brief

A hostile private army has taken the Port Varden naval yard and is moving weapons out by sea. Slip in from the treeline at last light, destroy the fuel depot and be on the helicopter before the garrison can respond.

Conditions
Dusk, Sea fog
Enemy
Mercenary garrison, 40+

Objectives

  1. A Breach the hangar and recover the manifest
  2. B Plant charges on the fuel depot
  3. C Extract at the red flare
Extraction
Helicopter, east pad
Operation Iron Ridge

Iron Ridge

Karsk Pass, High Mountains

Mission brief

A supply convoy is crossing the Karsk Pass with stolen guidance systems. Drive the ridge road, get ahead of it and hit it at the narrows. There is no cover up here, so speed and overwatch keep the squad alive.

Conditions
Midday, Clear, high wind
Enemy
Armed convoy, 20+

Objectives

  1. A Reach the rally point by vehicle
  2. B Set overwatch on the ridge line
  3. C Ambush the convoy at the narrows
Extraction
Overland, west road
Operation Dead Street

Dead Street

Kessara, Old Quarter

Mission brief

An allied recon team went silent in the Old Quarter. Push block by block through contested streets, clear the checkpoint and reach their last position. Expect fire from every window and no armour support.

Conditions
Morning, Smoke, overcast
Enemy
Urban militia, 60+

Objectives

  1. A Clear the sandbag checkpoint
  2. B Search the burnt-out vehicle
  3. C Reach the team's last position
Extraction
Fight out to the south
Operation Ashfall

Ashfall

Sector 9, Ruined Capital

Mission brief

Sector 9 is the last open corridor out of the capital. Hold the ruins against waves of armour and infantry until the final evacuation column is clear, then fall back through the burning block.

Conditions
Late afternoon, Falling ash
Enemy
Armoured assault, waves

Objectives

  1. A Hold the burning block
  2. B Secure the west ruin
  3. C Fall back to the east ruin
Extraction
Evac column, east
Operation Black Tide

Black Tide

Sable Reef Oil Platform

Mission brief

Armed crews have seized the Sable Reef platform and wired it to blow. Board from the sea in the middle of the storm, climb the rig level by level and shut down the charges before the whole reef goes up.

Conditions
Night, Storm, heavy seas
Enemy
Pirate crew, 30+

Objectives

  1. A Board the platform from the water
  2. B Disarm charges on the drill deck
  3. C Free the rig crew and get off
Extraction
Fast boat, lower deck
Operation Red Canopy

Red Canopy

Rio Verde Basin

Mission brief

A cartel compound deep in the Rio Verde jungle is holding aid workers. Move through the rain under the canopy, take out the sentries quietly and get the hostages to the river before the alarm goes up.

Conditions
Dawn, Heavy rain
Enemy
Cartel army, 50+

Objectives

  1. A Silence the jungle watchtowers
  2. B Free the hostages from the compound
  3. C Escort them to the river boat
Extraction
River boat, north bend
Operation White Out

White Out

Kolvik Station, Arctic Circle

Mission brief

Kolvik Station has stopped transmitting, and something on its servers is worth killing for. Cross the ice in the blizzard, retake the research base and pull the data before the storm closes the only way out.

Conditions
Polar night, Blizzard
Enemy
Special forces, 25+

Objectives

  1. A Cross the ice shelf undetected
  2. B Retake the main research block
  3. C Download the station servers
Extraction
Snowcat, south ridge
Operation Dust Devil

Dust Devil

Tamsa Airfield, Deep Desert

Mission brief

A warlord is flying arms through the abandoned Tamsa Airfield. Use the sandstorm as cover to reach the runway, knock out the anti-air guns and hold the tower until the allied cargo plane can land.

Conditions
Afternoon, Sandstorm
Enemy
Warlord forces, 70+

Objectives

  1. A Destroy the anti-air guns
  2. B Capture the control tower
  3. C Hold the runway for landing
Extraction
Cargo plane, main runway
Operation Neon Ghost

Neon Ghost

Shinkai Harbour District

Mission brief

The arms broker behind the whole network is hiding in plain sight in Shinkai. Move through neon back alleys and a crowded harbour at midnight, reach the tower and take the target alive. Stay quiet for as long as you can.

Conditions
Midnight, Rain
Enemy
Syndicate guards, 45+

Objectives

  1. A Reach the tower through the harbour
  2. B Capture the arms broker alive
  3. C Extract from the rooftop
Extraction
Rooftop helicopter
Operation Last Light

Last Light

Mount Arden Dam

Mission brief

The final move: the network's strike force has taken Mount Arden Dam and will flood the valley at nightfall. Everything the squad has learned comes down to this. Fight through the galleries and stop the detonation.

Conditions
Sunset, Clear, cold
Enemy
Elite strike force, 80+

Objectives

  1. A Fight across the dam wall
  2. B Clear the turbine hall
  3. C Stop the detonation in the control room
Extraction
None until the dam is safe

// 05 — Media

See the fight. Before you're in it.

Trailers, screenshots and key art straight from the field.

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